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Unlimited-WoW is moving to a more modern core: Test Realm now open!

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Unlimited-WoW is moving to a more modern core

We've kept UW updated and improved for years, and now we're taking the next big step: moving UW to a newer, more modern core (the "engine" the server runs on). It comes with a huge amount of fixes and improvements on top of everything we've built, and it's ready for the future, so UW can keep growing for years to come.

What changes for you?
Not much, and that's the goal. Your account, password, characters, items and VIP status stay the same, and UW's custom content and gameplay stay the same too. Class damage may be slightly different here and there; we'll test and balance it during the PTR.

What gets better
  • Quests: many quests work better and more reliably.
  • Mobs: regular mobs behave, move and fight more like they should.
  • World: a more complete world, with better mob spawns, loot and NPC behaviour.
  • Movement: improved pathing for mobs and players.
  • Dungeons & raids: improved boss fights and encounters.
  • Spells & classes: many spell, talent and class fixes.
  • Pets & vehicles: improved pet behaviour and vehicle fights.
  • PvP: improved battlegrounds and arenas.
  • Stability: a more stable server.
  • Anticheat: better cheat detection.
  • Faster updates: the new core makes it much easier for us to fix bugs and add new things, so you'll see fixes and updates faster.

Open PTR: help us test!
We've already tested a lot ourselves, but nobody knows UW better than you. Before we switch, we want to make sure nothing is broken and everything plays like you're used to on live.

What we need you to check, compared to the live realm:
  • Class stats: health, damage, crit, resilience and other stats with the same gear.
  • Damage: damage you deal and take, in PvP and against bosses.
  • Spells, talents & items: anything missing, not working, or working differently.
  • Bosses & dungeons: boss damage, mechanics and loot.
  • Game-breaking bugs: anything that stops you from playing, crashes, getting stuck, or losing items.
  • Anything else that feels different from live.

Test bots
The new core can also run bots, so we're using them on the PTR to help you test, even when few players are online.
  • Group up with them: you'll find bots at the mall. Invite up to 9 of them to your group, for example to test bosses, dungeons or world bosses. They fight with you, play their own class and role (tank, healer or damage), and follow you around. If you get too far away, they teleport back to you.
  • Back to the mall: when you remove a bot from your group or the group ends, for example after a world boss, the bot teleports back to the mall on its own, ready for the next player.
  • No looting: bots never loot or roll, so all loot is yours.
  • PvP: bots also join battlegrounds, arenas (including 1v1) and Team Deathmatch, so you can test PvP without waiting for a full queue.

How to join
  • Log in with your normal UW account and pick UW Public Test Realm in the realm list.
  • Your characters are copied from live. Nothing you earn on the PTR carries over, and the PTR may be reset at any time.

How to report
  • Post in PTR Core Tests & Bug Tracker on the forum and pick the matching subforum. Each subforum has a pinned "How to post" thread.
  • Use [Bug] for anything broken or missing, and [Tested OK] for things that work like on live.
  • Include your character name, what you tested, and how it compares to live. Add a screenshot if you can.
  • Found no bugs? Tell us anyway! Post what you tested with [Tested OK], e.g. "Tested my rogue's stats and damage vs live: same." This helps us just as much, because it shows us what's already been checked.

Launch
When testing is done, we'll announce the switch date. Characters from live UW carry over at launch.

Thanks for helping make UW even better!
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